
Modo 303 was skipped in favor of the development of Modo 401.
Modo 801 upgrade#
Modo 302 was a free upgrade for existing users. Modo 302, was released on 3 April 2008 with some tool updates, more rendering and animation features and a physical sky and sun model. Sculpting in Modo 301 is done through mesh based and image based sculpting (vector displacement maps) or a layered combination of both. The animation tools include being able to animate cameras, lights, morphs and geometry as well as being able to import. The release of Modo 301 on 10 September 2007 added animation and sculpting to its toolset. It included new UV editing tools, faster rendering and a new DXF translator. In March 2007, Luxology released Modo 203 as a free update.
Modo 801 software#
A 30-day full-function trial version of the software was made available. It offered faster rendering speed and several new tools including the ability to add thickness to geometry. In January 2007, Modo won the Game Developer Frontline Award for "Best Art Tool". In October 2006, Modo also won " Best 3D/Animation Software" from MacUser magazine.
Modo 801 mac os x#
Modo 201 was the winner of the Apple Design Awards for Best Use of Mac OS X Graphics for 2006. This promised many new features including the ability to paint in 3D ( à la ZBrush, BodyPaint 3D), multi-layer texture blending, as seen in LightWave, and, most significantly, a rendering solution which promised physically-based shading, true lens distortion, anisotropic reflection blurring and built-in polygon instancing. Other studios to adopt Modo include Pixar, Industrial Light & Magic, Zoic Studios, id Software, Eden FX, Studio ArtFX, The Embassy Visual Effects, Naked Sky Entertainment and Spinoff Studios.Īt Siggraph 2005, Modo 201 was announced. In April 2005, the high-end visual effects studio Digital Domain integrated Modo into their production pipeline. NewTek's Vice President of 3D Development, Brad Peebler, eventually left Newtek to form Luxology, and was joined by Allen Hastings and Stuart Ferguson (the lead developers of Lightwave), along with some of the LightWave programming team members (Arnie Cachelin, Matt Craig, Greg Duquesne, Yoshiaki Tazaki).Īfter more than three years of development work, Modo was demonstrated at SIGGRAPH 2004 and released in September of the same year. In 2001, senior management at NewTek (makers of LightWave) and their key LightWave engineers disagreed regarding the notion for a complete rewrite of LightWave's work-flow and technology. They are based in Mountain View, California. Ocula is a collection of 14 plug-in tools for Nuke designed to tackle common problems with stereoscopic imagery, helping to take the headache out of stereo post-production.Modo was created by the same core group of software engineers that previously created the pioneering 3D application LightWave 3D, originally developed on the Amiga platform and bundled with the Amiga-based Video Toaster workstations that were popular in television studios in the late 1980s and early 1990s. Learn moreįlix is a web-based visual story development tool for feature animation, designed specifically around speed and collaboration. Hiero gives you an all-in-one shot management, conform and review solution that supports smooth collaborative working and quick shot turnaround and delivery. Katana is an asset-based approach to look development and lighting that gives you the creative scope and scalability to meet the needs of the most demanding CG projects. Mari is a cutting-edge 3D paint tool, gives you a fluid and flexible way to paint directly onto 3D models. Modo brings you the next generation of 3D modeling, animation, sculpting, effects and rendering in a powerful integrated package. Our award-winning node-based compositor, Nuke provides a dynamic end-to-end solution for realizing the creative visions of today's most forward-thinking directors. Tools that save you time, so you can spend it doing more of what matters.
